Difference between revisions of "Wands"

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Wands are one-handed weapons used by spell-casters in Diablo III. These are not class-specific items, but it seems that only [[Wizard]]s and [[Witch Doctor]]s can equip them. [[Barbarian]]s, [[Monk]]s, and the [[Demon Hunter]] are not permitted to equip or use wands.
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'''Wands''' are one-handed weapons used by spell-casters in Diablo III. These are not class-specific items, but it seems that only [[Wizard]]s and [[Witch Doctor]]s can equip them. [[Barbarian]]s, [[Monk]]s, and the [[Demon Hunter]] are not permitted to equip or use wands.
  
As in Diablo II, the magical [[modifiers]] found on wands will primarily benefit spell-casters. Expect bonuses such as faster casting speed, +%magical damage, and +%experience gained.
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The Wand is the primary weapon of the Wizard, requiring only one-hand, leaving the possibility of adding [[Orbs]]. They can be acquired by [[monster]] drops or by the [[Blacksmith]] and have different effects.
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[[Image:Wand.png|300px|thumb|left|Example of a wand.]]
  
 
[[category:weapons]]
 
[[category:weapons]]

Revision as of 23:23, 11 September 2011

Wands are one-handed weapons used by spell-casters in Diablo III. These are not class-specific items, but it seems that only Wizards and Witch Doctors can equip them. Barbarians, Monks, and the Demon Hunter are not permitted to equip or use wands.


The Wand is the primary weapon of the Wizard, requiring only one-hand, leaving the possibility of adding Orbs. They can be acquired by monster drops or by the Blacksmith and have different effects.

Example of a wand.