Difference between revisions of "Danetta's Hatred"

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'''(2) Items:'''
 
'''(2) Items:'''
 
* Vault now costs 8 Hatred instead of Discipline.
 
* Vault now costs 8 Hatred instead of Discipline.
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 +
 +
'''Note:'''
 +
 +
The [[Ring of Royal Grandeur]] reduces the number of items needed for set bonuses by 1 (to a minimum of 2).
 
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==Lore==
 
==Lore==

Latest revision as of 02:28, 28 May 2014

Danetta's Hatred is a Demon Hunter item set comprised of two hand crossbows. Neither of the weapons has tremendous damage, but both provide fairly nice bonuses, and when paired the partial set bonuses add useful additional stats, though not big enough to make up for it if their DPS rolled poorly.

While these weapons aren't big enough damage to count as truly top end gear in Diablo 3, they can be quite enough for effective farming and survival in mid to higher difficulties.


Required Class: Demon Hunter
Required Level: 60

Set Pieces[edit | edit source]

Name Slot Primary Secondary Bonuses Roll Variations & Class Usage
Danetta's Revenge Crossbows
  • 258.4 Damage Per Second
  • 48–275 Damage
  • 1.60 Attacks per Second
  • +330–524 Dexterity
  • Vault gains the effect of the Rattling Roll rune.
  • One of 15 Magic Properties (varies)
  • +(58–265)–(135–628) Arcane Damage
  • +(533–652)–(639–810) Arcane Damage
  • +(58–265)–(135–628) Poison Damage
  • +(533–652)–(639–810) Poison Damage
  • +(58–265)–(135–628) Lightning Damage
  • +(533–652)–(639–810) Lightning Damage
  • +(58–265)–(135–628) Holy Damage
  • +(533–652)–(639–810) Holy Damage
  • +(33–158)–(77–379) Cold Damage
  • +(533–652)–(639–810) Cold Damage
  • +(58–265)–(135–628) Fire Damage
  • +(533–652)–(639–810) Fire Damage
  • +(533–652)–(639–810) Damage
  • +58–265 Minimum Damage
  • +77–363 Maximum Damage
  • +66–316 Minimum Damage
  • +88–411 Maximum Damage
  • +3 Random Magic Properties
View Data
Danetta's Spite Crossbows
  • 258.4 Damage Per Second
  • 48–275 Damage
  • 1.60 Attacks per Second
  • +330–524 Dexterity
  • Leave a clone of yourself behind after using Vault.
  • One of 15 Magic Properties (varies)
  • +(58–265)–(135–628) Arcane Damage
  • +(533–652)–(639–810) Arcane Damage
  • +(58–265)–(135–628) Poison Damage
  • +(533–652)–(639–810) Poison Damage
  • +(58–265)–(135–628) Lightning Damage
  • +(533–652)–(639–810) Lightning Damage
  • +(58–265)–(135–628) Holy Damage
  • +(533–652)–(639–810) Holy Damage
  • +(33–158)–(77–379) Cold Damage
  • +(533–652)–(639–810) Cold Damage
  • +(58–265)–(135–628) Fire Damage
  • +(533–652)–(639–810) Fire Damage
  • +(533–652)–(639–810) Damage
  • +58–265 Minimum Damage
  • +77–363 Maximum Damage
  • +66–316 Minimum Damage
  • +88–411 Maximum Damage
  • +3 Random Magic Properties
View Data


Set Bonuses[edit | edit source]

(2) Items:

  • Vault now costs 8 Hatred instead of Discipline.


Note:

The Ring of Royal Grandeur reduces the number of items needed for set bonuses by 1 (to a minimum of 2).


Gallery[edit | edit source]


Legacy Version[edit | edit source]

All legendaries, including set items, found before Patch 1.0.4 buffed them, are legacy items. These older legendary items have generally much lower stats than the current versions, and Legacy set items have different names than the current versions, to avoid confusion.

Danetta's Oath


Legacy Danetta's Oath Bonuses

  • (2):
    • Increases Damage Against Elites by 3%
    • +130 Dexterity