Material

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Adventurer's Journal legendary material.

Materials have no function on their own, but they are required for many crafting and item modification activities, including enchanting, crafting weapons, armor, and jewelry, and training Artisans.

Materials can be found directly from monster or chest drops, and they are obtained by salvaging items with the Blacksmith.

  • All materials (and gems) stack up to 5000.

Materials in Loot 2.0

Diablo 3 version 2 reworked and simplified the Diablo 3 vanilla materials system, with one common, one magic, two rare and one legendary item.

In Reaper of Souls, a new tier of materials was added and in Patch 2.3, the lower tier was removed. The same patch added materials found only in Horadric Caches. Prior to Patch 2.0.6, legendary materials dropped from certain monsters and were used to craft items.

Salvaging Materials

Each item of a given quality level salvages into the same level of material as follows:

  • Common (white): Reusable Parts
  • Magic (blue): Arcane Dust
  • Rare (yellow): Veiled Crystal
  • Legendary (orange) & Set (green): Forgotten Soul

Other Materials

Patch 2.3 introduced materials found in the Horadric Caches, rewarded after completing all the bounties in each act. There is a different material for each act and used for Kanai's Cube recipe. Please see the respective pages for more details.

Death's Breath is a rare material that only drops from golden chests, elite mobs and treasure goblins. These are used for crafting high-level gear and in Kanai's Cube recipes.

Converting Materials

It is possible to convert between Reusable Parts, Arcane Dust and Veiled Crystals, using the Anger of Iben Fahd recipe. It requires 100 of one material, one piece of the material desired and 1 Death's Breath.

See Material/Archive for details on the Diablo 3 Vanilla Materials