Necromancer passives

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PASSIVES[edit | edit source]

Fueled by Death[edit | edit source]

  • Consuming a corpse increases your run speed by 3% for 5 seconds.

Life from Death[edit | edit source]

  • Consuming a corpse has a 20% chance to spawn a Health Globe.

Stand Alone[edit | edit source]

  • Increase Armor by 100%, reduced by 10% for each active minion.

Bone Prison[edit | edit source]

  • Bone Spear, Bone Spikes and Bone Spirit have a 10% chance to trap enemies in a Bone Prison for 3 seconds.

Commander of the Dead[edit | edit source]

  • The Essence cost of Command Skeletons and the cooldown of Command Golem are reduced by 30%.

Swift Harvesting[edit | edit source]

  • Increase the attack speed of Bone Spikes, Siphon Blood and Grim Scythe by 15%.

Aberrant Animator[edit | edit source]

  • Your minions gain 200% of your Thorns.

Eternal Torment[edit | edit source]

  • Your curses cost 50% less Essence and last forever.

Blood for Blood[edit | edit source]

  • Picking up a health globe removes the health cost of the next Blood spell. This effect can stack up to 3 times.

Blood is Power[edit | edit source]

  • Every 5% health lost will reduce all remaining cooldowns by 1%.

Draw Life[edit | edit source]

  • Increases your Health Regen by 10% for each enemy within 20 yards.

Extended Servitude[edit | edit source]

  • Increase the duration of your Skeletal Mage and Revive minions by 25%.

Final Service[edit | edit source]

  • If you would take lethal damage instead all minions are consumed and heal you for 10% of your health. This effect cannot occur more than once every 60 seconds.

Grisly Tribute[edit | edit source]

  • You are healed for 10% of your Life on Hit when one of your minions hits an enemy.

Overwhelming Essence[edit | edit source]

  • Increase your maximum Essence by 40.

Rathma’s Shield[edit | edit source]

  • You cannot lose life for 4 seconds after using Land of the Dead, Army of the Dead and Simulacrum.

Reaping[edit | edit source]

  • While using a scythe gain 1% Essence and Life per kill.

Rigor Mortis[edit | edit source]

  • Blight abilities also slow enemies by 30% and reduce their attack speed by 15% for 5 seconds.

Serration[edit | edit source]

  • Bone Spikes, Bone Spear and Bone Spirit deal 1% increased damage for every 2 yards between you, up to a maximum of 15%.