Time of Need
Time of Need is a rune effect in Mantra of Healing, a mantra-type Monk skill.
This rune effect retains the base skill effect while also increasing resistances to all damage types by 20%.
Skill Rune Effects[edit | edit source]
See the Mantra of Healing rune effects article for thorough descriptions of all the rune effects in this skill, including screenshots, videos, and strategy tips.
- On May 23, 2012, the added healing bonus for 3 seconds after cast was nerfed from 4x to 2x normal. This figure is not yet reflected in-game tooltip menus.[1]
Name | Level | Description |
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<skill subcat="Mantras" class="Monk">Mantra of Healing</skill> <skill class="Monk" rune="Time of Need">Mantra of Healing</skill>
Media[edit | edit source]
Screenshots and videos will be added post-release.
Development[edit | edit source]
Prior to the February 2012 skill and rune system overhaul, this effect was granted by the Alabaster Rune which created the following effect:
Time of Need |
[e] Mantra of Healing also increases all resistances by 50%. |
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
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Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |