Plague Bats
Plague Bats is a rune effect in Firebats, a Physical Realm Witch Doctor skill.
This rune effect changes the damage type to poison, and causes the damage to scale up the longer a target is bathed in the rodent parade.
The tooltip for this skill is unclear. To clarify: The total damage from this one slowly rises to 220%, however, the damage also has the additional effect of lingering on the target even while the Witch Doctor has finished casting.
A quick spray of Plague Bats will induce a small DoT effect, while an extended spray of Plague Bats will induce a more damaging, extended duration damage-over-time effect.
Skill Rune Effects[edit | edit source]
See the Firebats rune effects article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, patch changes, and strategy tips.
Name | Level | Description |
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<skill subcat="Physical realm spell" class="WitchDoctor">Firebats</skill> <skill class="WitchDoctor" rune="Plague Bats">Firebats</skill>
Media[edit | edit source]
Screenshots and movies will be added post-release.
Development[edit | edit source]
Prior to the skill revision in February 2012, this rune effect was enabled by the Obsidian Rune, granting the following effect with a level 7 runestone:
Plague Bats |
[e] Enemies in the area are plagued. Damage is slow at first, but can increase over time to a maximum of 275% weapon damage per second as Poison. |
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
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Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |