Prismatic Armor
Prismatic Armor is a rune effect in [Energy Armor]], a Utility Wizard skill.
- This is an Armor spell. Only one Armor spell can be active at a time.
This rune effect increases all resistances by 50% while Energy Armor is active.
Remember that resistances in Diablo III are not stated in percentages, as they were in Diablo I and Diablo II. Resistances are flat numbers that work like Armor, with a higher number granting greater damage mitigation. Thus the higher a Wizard's resistances are, the more benefit this rune grants.
Skill Rune Effects[edit | edit source]
Refer to the Energy Armor rune effects article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, strategy tips, and other related information.
Name | Level | Description |
---|
<skill subcat="Armor spell" class="Wizard">Energy Armor</skill> <skill class="Wizard" rune="Prismatic Armor">Energy Armor</skill>
Media[edit | edit source]
Screenshots and movies will be added post-release.
Development[edit | edit source]
Prior to the skill revision in February 2012, this rune effect was enabled by the Crimson Rune, granting the following effect with a level 7 runestone:
Prismatic Armor |
[e] Increases all of your resistances by 180% while Energy Armor is active. |
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |