Difference between revisions of "Tough as Nails"
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+ | '''Tough As Nails''' is a [[passive skill]] available exclusively to the [[Barbarian]], which increases the Barbarian's armor. | ||
+ | |||
+ | |||
+ | ==Lore== | ||
+ | Not known yet. | ||
+ | |||
+ | |||
+ | ==Design== | ||
+ | Increases armor by 100%. | ||
+ | |||
+ | |||
+ | ===Level Requirement=== | ||
+ | * '''[[Barbarian]]''': [[clvl|level]] ?? | ||
+ | |||
+ | |||
+ | ==Synergies== | ||
+ | No [[synergies]] with any [[active skills]] or other [[passive skills]] are known. | ||
+ | |||
+ | |||
+ | ==Development== | ||
+ | {{Passive history notes}} | ||
+ | Tough As Nails was first revealed by [[Bashiok]] in a blue post:<ref>[http://diablo.incgamers.com/blog/comments/blizzard-on-class-specific-armor-benefits Blizzard on Class-Specific Armor Benefits] -- IncGamers 9th Aug 2011</ref> | ||
+ | |||
+ | <blue>Each class gets equal base benefit from armor value on items, however, there are passives and skills which could allow one class to benefit more from armor than another class. For example, barbarians have a passive available to them called Tough As Nails which increases the barbarian’s armor by 100%, among other things.</blue> | ||
+ | |||
+ | The skill's required level was not revealed at the time. | ||
+ | |||
+ | |||
+ | ==References== | ||
+ | <span style="font-size: 10px;"><references/></span> | ||
+ | |||
+ | |||
+ | {{Skill navbox Diablo III|Barbarian}} | ||
+ | [[category:barbarian skills]] | ||
+ | [[category:passive skills]] | ||
+ | [[category:skills]] | ||
+ | </noinclude> | ||
+ | |||
+ | <!-- When this page is transcluded, only the following section appears --> | ||
+ | <includeonly> | ||
+ | | [[File:Beta-d3icon.png|40px]] | ||
+ | | [[Tough As Nails]] | ||
+ | | Increases [[armor]] by <span style="color:cyan;">100%</span>. | ||
+ | | ?? | ||
+ | | Barbarian | ||
+ | |- | ||
+ | </includeonly> |
Revision as of 13:01, 9 August 2011
Tough As Nails is a passive skill available exclusively to the Barbarian, which increases the Barbarian's armor.
Lore
Not known yet.
Design
Increases armor by 100%.
Level Requirement
Synergies
No synergies with any active skills or other passive skills are known.
Development
Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Tough As Nails was first revealed by Bashiok in a blue post:[1]
The skill's required level was not revealed at the time.
References
- Jump up ↑ Blizzard on Class-Specific Armor Benefits -- IncGamers 9th Aug 2011
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|