Difference between revisions of "Lethal Decoy"
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'''Lethal Decoy''' is a [[Monk skill]] unlocked at [[clvl|level]] 7. The Monk summons a holy image of himself with a magnetic personality. | '''Lethal Decoy''' is a [[Monk skill]] unlocked at [[clvl|level]] 7. The Monk summons a holy image of himself with a magnetic personality. | ||
Revision as of 06:26, 26 August 2011
Lethal Decoy is a Monk skill unlocked at level 7. The Monk summons a holy image of himself with a magnetic personality.
Contents
Background
Diablo III Active Skill [e] | |
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Lethal Decoy | |
Used by: | Monk |
Enabled at: | Clvl 7 |
Create a holy decoy to damage your enemies. | |
Type: | Decoy/AoE Damage |
Resource Use: | Costs Spirit |
Alabaster rune: | Unknown |
Crimson rune: | Unknown |
Golden rune: | Unknown |
Indigo rune: | Unknown |
Obsidian rune: | Unknown |
The Monk expends spirit energy to summon a holy decoy of himself, which attracts monsters and deals damage.
Skill Design
This skill first appeared at BlizzCon 2010. There are currently no visuals available for the skill, and no reports on it from demo players. It was revealed in the skill tree.
Skill Rank Table
- Rank 1: The Monk creates an illusion of himself composed of pure holy energy. This illusion attracts enemies to it, and then it explodes dealing X-X holy damage.
Synergies
- No synergies with any of the passive skills are yet known.
Skill Rune Effects
- No rune effects for Lethal Decoy are known.
Development
Lethal Decoy was first revealed at BlizzCon 2010. Skill tiers were removed for the July 2011 Press Event, and Lethal Decoy became a level 7 skill.
Media
You can find pictures in the Diablo III screenshot and picture gallery:
References
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
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