Difference between revisions of "Lethal Decoy"

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[[File:IconLethalDecoy.jpg|left]]
 
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'''Lethal Decoy''' is a [[Monk skill]] unlocked at [[clvl|level]] 7. The Monk summons a holy image of himself with a magnetic personality.
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'''Lethal Decoy''' is a [[Monk skill]] enabled at [[clvl|level]] 7. The Monk summons a holy image of himself with a magnetic personality.
  
 
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Revision as of 05:37, 7 September 2011

IconLethalDecoy.jpg

Lethal Decoy is a Monk skill enabled at level 7. The Monk summons a holy image of himself with a magnetic personality.




Background

Diablo III Active Skill [e]
Diablo III Logo.jpg
Lethal Decoy
Used by: Monk
Enabled at: Clvl 7
Skill Description
Create an illusion of pure holy energy that attracts enemies to itself and explodes after X seconds for X-X Holy damage. Cost: X Spirit.
Type: Decoy/AoE Damage
Resource Use: Costs Spirit
Skill Rune Effects
Alabaster rune: Unknown
Crimson rune: Unknown
Golden rune: Unknown
Indigo rune: Unknown
Obsidian rune: Unknown

The Monk expends spirit energy to summon a holy decoy of himself, which attracts monsters and deals damage.


Skill Design

This skill first appeared at BlizzCon 2010. There are currently no visuals available for the skill, and no reports on it from demo players. It was revealed in the skill tree.


Skill Rank Table

  • Rank 1: The Monk creates an illusion of himself composed of pure holy energy. This illusion attracts enemies to it, and then it explodes dealing X-X holy damage.


Synergies


Skill Rune Effects

  • No rune effects for Lethal Decoy are known.


Development

Lethal Decoy was first revealed at BlizzCon 2010. Skill tiers were removed for the July 2011 Press Event, and Lethal Decoy became a level 7 skill.


Media

You can find pictures in the Diablo III screenshot and picture gallery:


References