Difference between revisions of "Counterattack"

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<span style="color:red;">'''This passive was removed from the game prior to the beta launch. This article is preserved for archive purposes. See the [[Monk passives]] page for current passive skill information for this class.'''</span>
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[[File:IconCounterattack.jpg|left]]
 
[[File:IconCounterattack.jpg|left]]
 
'''Counterattack''' is a [[passive skill]] available exclusively to the [[Monk passives|Monk]], which reduces the Spirit cost of the next skill after the monk successfully dodges an attack.
 
'''Counterattack''' is a [[passive skill]] available exclusively to the [[Monk passives|Monk]], which reduces the Spirit cost of the next skill after the monk successfully dodges an attack.
 
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{{Skill navbox Diablo III|Monk}}
 
{{Skill navbox Diablo III|Monk}}
  
[[category:Monk passives]]
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[[category:Monk skill archive]]
[[category:passive skills]]
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[[category:passive skill archive]]
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[[category:skill archive]]
 
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Latest revision as of 06:16, 11 September 2011

This passive was removed from the game prior to the beta launch. This article is preserved for archive purposes. See the Monk passives page for current passive skill information for this class.


IconCounterattack.jpg

Counterattack is a passive skill available exclusively to the Monk, which reduces the Spirit cost of the next skill after the monk successfully dodges an attack.




Lore[edit | edit source]

Not known yet.


Design[edit | edit source]

When the Monk dodges an attack, the next skill has its Spirit cost reduced by 40%.

Level Requirement[edit | edit source]


Synergies[edit | edit source]

No synergies with any active skills or other passive skills are known.


Development[edit | edit source]

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Counterattack was first revealed in the July 2011 Press Event.


References[edit | edit source]