Difference between revisions of "Zombie Handler"
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|IconZombiehandler.png|Zombie Handler| | |IconZombiehandler.png|Zombie Handler| | ||
You can have {{c_lime|4}} Zombie Dogs out at once. The health of your [[Zombie Dogs]] and [[Gargantuan]] are increased by {{c_lime|60%}}. | You can have {{c_lime|4}} Zombie Dogs out at once. The health of your [[Zombie Dogs]] and [[Gargantuan]] are increased by {{c_lime|60%}}. | ||
− | | 19 | + | | ([[clvl|Level]] 19) |
| Witch Doctor | | Witch Doctor | ||
}} | }} | ||
</includeonly> | </includeonly> |
Revision as of 15:06, 15 September 2011
Zombie Handler is a Witch Doctor passive skill unlocked at Level 19, which increases the number and health of the Witch Doctor's pets.
Description
You can have 4 Zombie Dogs out at once. The health of your Zombie Dogs and Gargantuan are increased by 60%.
Lore
The dead are willing minions. Death to them is not unknown, therefore need not be feared.
Level
Unlocked at Level 19.
Synergies
No synergies with any active skills or other Witch Doctor passives are known.
Development
Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Zombie Handler was not seen until it showed up in the Diablo III beta as a level 19 passive.
References
- HardRock's Witch Doctor Passive Skills -- IncGamers 6th Sep 2011
- Witch Doctor Passive Skills -- Diablo III 12th Sep 2011
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
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