Difference between revisions of "Smoke Screen"
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[[File:IconSmokeScreen.png|left]] | [[File:IconSmokeScreen.png|left]] | ||
− | '''Smoke Screen''' is a | + | '''Smoke Screen''' is a Defensive [[Demon Hunter skill]] unlocked at [[clvl|Level]] 22. |
<br><br><br>__TOC__ | <br><br><br>__TOC__ | ||
+ | [[File:Diablo_III_Logo.jpg|thumb|200px|right|Smoke Screen in action.]] | ||
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+ | <!-- | ||
==Background== | ==Background== | ||
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Unknown. | Unknown. | ||
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− | + | ==Skillrune Effects== | |
− | == | + | The following is a very quick summary. See the [[Smoke Screen rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more. |
− | The following is a very quick | ||
− | + | <skill class="DemonHunter">Smoke Screen</skill> | |
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+ | <!-- | ||
==Skill Design== | ==Skill Design== | ||
Unknown. | Unknown. | ||
− | + | --> | |
==Synergies== | ==Synergies== | ||
The following [[Demon Hunter passives]] provide a benefit to Smoke Screen, runed or not: | The following [[Demon Hunter passives]] provide a benefit to Smoke Screen, runed or not: | ||
+ | {{Passive skills header}} | ||
{{Demon Hunter Passive Tactical Advantage}} | {{Demon Hunter Passive Tactical Advantage}} | ||
==Development== | ==Development== | ||
− | '''Smoke Screen''' was first seen at the [[July 2011 Press Event]], where it was a level 12 skill. Unfortunately, no information about the skill's function was available. | + | '''Smoke Screen''' was first seen at the [[July 2011 Press Event]], where it was a level 12 skill. Unfortunately, no information about the skill's function was available. In the beta, Smoke Screen was changed to level 18. The skill system was once again overhauled for the [[Beta Patch 13]], and Smoke Screen was classified as a Defensive skill and moved even further to level 22. |
Revision as of 15:55, 3 March 2012
Smoke Screen is a Defensive Demon Hunter skill unlocked at Level 22.
Skillrune Effects
The following is a very quick summary. See the Smoke Screen rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
<skill class="DemonHunter">Smoke Screen</skill>
Synergies
The following Demon Hunter passives provide a benefit to Smoke Screen, runed or not:
Skill | Unlocked | Description |
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<skill class="DemonHunter">Tactical Advantage</skill>
Development
Smoke Screen was first seen at the July 2011 Press Event, where it was a level 12 skill. Unfortunately, no information about the skill's function was available. In the beta, Smoke Screen was changed to level 18. The skill system was once again overhauled for the Beta Patch 13, and Smoke Screen was classified as a Defensive skill and moved even further to level 22.
Media
Smoke Screen can be seen in action on video here:
- None yet.
You can find pictures in the Diablo III screenshot and picture gallery:
References
- JudgeHype.com July 2011 Press Event Coverage - The Demon Hunter (Translated by Zediono)
- HardRock's Demon Hunter Skills and Their Rune Effects -- IncGamers 6th Sep 2011
- Demon Hunter Active Skills -- Diablo III 12th Sep 2011
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
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