Difference between revisions of "Ray of Frost"
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[[File:IconRayFrost.png|left]] | [[File:IconRayFrost.png|left]] | ||
− | '''Ray of Frost''' is | + | [[File:Ray-of-frost1.jpg|thumb|400px|Ray of Frost in action in the [[beta]].]] |
+ | '''Ray of Frost''' is a Secondary [[Wizard skill]] unlocked at [[clvl|Level]] 2. It fires a straight beam of [[cold]] that chills and damages a single enemy, while draining Arcane Power steadily. | ||
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+ | This skill is often compared to [[Disintegrate]] as both fire a straight beam of energy, but they are quite different in function. Both have a high resource drain while active, but Ray of Frost does not pierce, making it much less damaging against multiple enemies. It does do good damage to a single target though, and the chilling effect slows enemies, making it helpful to land more hits on an approaching foe. | ||
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==Background== | ==Background== | ||
− | + | The skill is fun to use and very effective against single targets, with good damage and the slowing property. However the Arcane Power drain is quite high, and thus the damage per second is much lower than a number of other early-game Wizard skills. | |
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− | ==Skill Effects== | + | ==Skill Rune Effects== |
− | + | Refer to the [[Ray of Frost rune effects]] article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, strategy tips, and other related information. | |
− | {{ | + | {{skill description header}} |
− | </ | + | <skill class="Wizard">Ray of Frost</skill> |
+ | <skill class="Wizard" rune="Numb">Ray of Frost</skill> | ||
+ | <skill class="Wizard" rune="Snow Blast">Ray of Frost</skill> | ||
+ | <skill class="Wizard" rune="Cold Blood">Ray of Frost</skill> | ||
+ | <skill class="Wizard" rune="Sleet Storm">Ray of Frost</skill> | ||
+ | <skill class="Wizard" rune="Black Ice">Ray of Frost</skill> | ||
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+ | ==Skill Design== | ||
+ | This [[skill]] targets much like Disintegrate, but trades the piercing of that skill for a slowing cold effect. This makes Ray of Frost excellent against single targets, but much less damaging on the whole, especially against large groups of enemies. | ||
− | === | + | ===Video=== |
A video of Ray of Frost and all of its rune effects can be seen below, courtesy of [http://www.youtube.com/Diablo3Inc the DiabloInc You Tube channel]. | A video of Ray of Frost and all of its rune effects can be seen below, courtesy of [http://www.youtube.com/Diablo3Inc the DiabloInc You Tube channel]. | ||
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<youtube>k2Uo2X8iF0U</youtube> | <youtube>k2Uo2X8iF0U</youtube> | ||
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==Synergies== | ==Synergies== | ||
− | + | The following [[Wizard passives]] provide a benefit to Ray of Frost, runed or not: | |
+ | {{skill description header}} | ||
+ | <skill class="Wizard">Glass Cannon</skill> | ||
+ | <skill class="Wizard">Arcane Dynamo</skill> | ||
==Development== | ==Development== | ||
− | '''Ray of Frost''' was first seen at [[BlizzCon 2008]], but only in the gameplay movie; the Wizard used it against the trap laid out by the [[Skeleton King]]. It was available in the gameplay demo at [[BlizzCon 2009]], but was unfortunately too high level to try out by the fans | + | '''Ray of Frost''' was first seen at [[BlizzCon 2008]], but only in the gameplay movie; the Wizard used it against the trap laid out by the [[Skeleton King]]. It was available in the gameplay demo at [[BlizzCon 2009]], but was unfortunately too high level to try out by the fans. |
− | Skill tiers were removed for the [[July 2011 Press Event]], and Ray of Frost became a level 21 skill. | + | Skill tiers were removed for the [[July 2011 Press Event]], allowing skills to unlock steadily from levels 1 to 30. Consequently, all skill levels were adjusted and Ray of Frost became a level 21 skill. |
+ | ===Beta=== | ||
+ | {{Beta skill notes}} | ||
+ | |||
+ | Ray of Frost remained at level 21 when the beta started. With the Patch 13 changes, it was classified as a Secondary skill and dropped all the way down to level 5, giving players their first opportunity to try it out. For March's [[Beta Patch 14]], it was dropped even further to level 2, but its damage output was increased slightly. | ||
===Previous Versions=== | ===Previous Versions=== | ||
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Image:Ray_of_Frost2.jpg|Casting the spell before the hordes of [[skeleton]]s arrive. | Image:Ray_of_Frost2.jpg|Casting the spell before the hordes of [[skeleton]]s arrive. | ||
Image:Rayoffrost_runed.jpg|Ray of Frost with all five [[rune]] effects. | Image:Rayoffrost_runed.jpg|Ray of Frost with all five [[rune]] effects. | ||
+ | File:Ray-of-frost4.jpg|Players finally getting to use it with [[Beta Patch 13]]. | ||
</gallery> | </gallery> | ||
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==References== | ==References== | ||
* [http://diablo.incgamers.com/blog/comments/full-wizard-skill-trees/ BlizzCon 2009 Full Wizard Skill Trees] | * [http://diablo.incgamers.com/blog/comments/full-wizard-skill-trees/ BlizzCon 2009 Full Wizard Skill Trees] | ||
− | * [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] | + | * [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] — IncGamers 1st Aug 2011 |
− | * [http://diablo.incgamers.com/forums/showthread.php?p=8007624#post8007624 Silva's Wizard Runestone Effects] | + | * [http://diablo.incgamers.com/forums/showthread.php?p=8007624#post8007624 Silva's Wizard Runestone Effects] — IncGamers 5th Sep 2011 |
− | * [http://us.battle.net/d3/en/class/wizard/active/ Wizard Active Skills] | + | * [http://us.battle.net/d3/en/class/wizard/active/ Wizard Active Skills] — Blizzard's Official Diablo III Site |
− | {{Skill navbox Diablo III|Wizard}} | + | {{Skill navbox Diablo III|Wizard|secondary}} |
+ | [[category:Active skills]] | ||
[[category:Wizard skills]] | [[category:Wizard skills]] | ||
− | [[category: | + | [[category:Wizard active skills]] |
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Latest revision as of 07:17, 8 June 2012
Ray of Frost is a Secondary Wizard skill unlocked at Level 2. It fires a straight beam of cold that chills and damages a single enemy, while draining Arcane Power steadily.
This skill is often compared to Disintegrate as both fire a straight beam of energy, but they are quite different in function. Both have a high resource drain while active, but Ray of Frost does not pierce, making it much less damaging against multiple enemies. It does do good damage to a single target though, and the chilling effect slows enemies, making it helpful to land more hits on an approaching foe.
Contents
Background[edit | edit source]
The skill is fun to use and very effective against single targets, with good damage and the slowing property. However the Arcane Power drain is quite high, and thus the damage per second is much lower than a number of other early-game Wizard skills.
Skill Rune Effects[edit | edit source]
Refer to the Ray of Frost rune effects article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, strategy tips, and other related information.
Name | Level | Description |
---|
<skill class="Wizard">Ray of Frost</skill> <skill class="Wizard" rune="Numb">Ray of Frost</skill> <skill class="Wizard" rune="Snow Blast">Ray of Frost</skill> <skill class="Wizard" rune="Cold Blood">Ray of Frost</skill> <skill class="Wizard" rune="Sleet Storm">Ray of Frost</skill> <skill class="Wizard" rune="Black Ice">Ray of Frost</skill>
Skill Design[edit | edit source]
This skill targets much like Disintegrate, but trades the piercing of that skill for a slowing cold effect. This makes Ray of Frost excellent against single targets, but much less damaging on the whole, especially against large groups of enemies.
Video[edit | edit source]
A video of Ray of Frost and all of its rune effects can be seen below, courtesy of the DiabloInc You Tube channel.
Synergies[edit | edit source]
The following Wizard passives provide a benefit to Ray of Frost, runed or not:
Name | Level | Description |
---|
<skill class="Wizard">Glass Cannon</skill> <skill class="Wizard">Arcane Dynamo</skill>
Development[edit | edit source]
Ray of Frost was first seen at BlizzCon 2008, but only in the gameplay movie; the Wizard used it against the trap laid out by the Skeleton King. It was available in the gameplay demo at BlizzCon 2009, but was unfortunately too high level to try out by the fans.
Skill tiers were removed for the July 2011 Press Event, allowing skills to unlock steadily from levels 1 to 30. Consequently, all skill levels were adjusted and Ray of Frost became a level 21 skill.
Beta[edit | edit source]
The Diablo III Beta started in September 2011, and while it ran, all of the skills continued to undergo extensive iteration. Skill changes varied from changing the levels the skills are unlocked, to changes in resource cost, damage, and even function. A few skills were removed altogether, and a few new ones were added. Also, the entire skill system received an overhaul with the Beta Patch 13 update in February 2012, with physical runes replaced by rune effects that automatically unlock at various levels for the different skills.
Ray of Frost remained at level 21 when the beta started. With the Patch 13 changes, it was classified as a Secondary skill and dropped all the way down to level 5, giving players their first opportunity to try it out. For March's Beta Patch 14, it was dropped even further to level 2, but its damage output was increased slightly.
Previous Versions[edit | edit source]
See the Wizard skill archive for more details on previous versions of Ray of Frost and other Wizard skills.
Trivia[edit | edit source]
This is one of the spells that seem to be coming from the dungeons & Dragons inspiration we've seen in Diablo III. The new D3 Team obviously spent a lot of time in mom's basement....
Media[edit | edit source]
Ray of Frost can be seen in action on video here:
You can find pictures in the Diablo III screenshot and picture gallery:
Ray of Frost used in the middle of the Skeleton King trap.
Casting the spell before the hordes of skeletons arrive.
Ray of Frost with all five rune effects.
Players finally getting to use it with Beta Patch 13.
References[edit | edit source]
- BlizzCon 2009 Full Wizard Skill Trees
- Zediono's translation of JudgeHype's pre-beta report — IncGamers 1st Aug 2011
- Silva's Wizard Runestone Effects — IncGamers 5th Sep 2011
- Wizard Active Skills — Blizzard's Official Diablo III Site
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|