Difference between revisions of "On Hit Modifiers"
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'''Unless noted all AoE effects are per mob hit.''' | '''Unless noted all AoE effects are per mob hit.''' | ||
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Revision as of 22:32, 19 June 2012
Items can often have a stat "on Hit" that is applied every time you hit with that skill. The "on Hits" come in two flavors a "static" value and a percentage. Because the speeds and number of enemies hit with each skill are different, Blizzard implemented a modifier to balance out the skills. Proc % applies to all "on Hits"
The existing "on Hits" are:
- Bleed (%)
- Blind (%)
- Chill (%)
- Fear (%)
- Freeze (%)
- Immobilize (%)
- Knockback (%)
- Life (static)
- Mana (static)
- Slow (%)
- Stun (%)
Chart is scaling percentage.
Unless noted the percentage applies to all runes. If any rune changes the percentage another entry will be added below the primary entry with the rune name.
Unless noted all AoE effects are per mob hit.
Singe Target effects are static, however testing shows AoE to have some variation, unknown as to why, so scales are based on the approx. average value.
Contents
[hide]Barbarian Skill Modifiers
Skill | Proc % | Notes |
---|---|---|
Bash | ||
Cleave | 50% | Capped at hitting 3 enemies |
Frenzy | ||
Hammer of the Ancients | ||
Rend | ||
Seismic Slam | ||
Whirlwind | ||
Leap | ||
Ancient Spear | ||
Revenge | ||
Furious Charge | ||
Overpower | ||
Weapon Throw |
Demon Hunter Skill Modifiers
Companion does not Proc.
Skill | Proc % | Notes |
---|---|---|
Hungering Arrow | 65% | Pierced shots proc again. |
Hungering Arrow with Puncturing Arrow | 55% | |
Entangling Shot | 80% | |
Entangling Shot with Chain Gang | 20% | |
Bola Shot | 50% | On explosion. AoE |
Grenades | 50% | Each Grenade has separate proc AoE |
Impale | ||
Rapid Fire | 100% per tick | Static per tick does not follow number of hits. |
Rapid Fire with Fire Support | 100% per tick + FS hits: 35-45% | See Rapid Fire above. However FS shots appear to be per hit, not tick. |
Chakram | ||
Elemental Arrow with Ball Lightning | 25% | |
Caltrops ONLY with Jagged Spikes | ||
Smoke Screen ONLY with Choking Gas | ||
Vault ONLY with Action Shot | 33% | |
Vault ONLY with Trail of Cinders | ||
Evasive Fire with Surge | 100% | |
Fan of Knives | ||
Spike Trap | ||
Sentry | ||
Strafe | ||
Multishot | ||
Multishot with Fire At Will | 8% | |
Cluster Arrow | ||
Rain of Vengeance |
Monk Skill Modifiers
Sweeping Wind, Cyclone Strike, Mantra of Retribution and the runes that add damage to Mantra of Evasion and Mantra of Conviction all DO NOT Proc.
Skill | Proc % | Notes |
---|---|---|
Fists of Thunder | 100%/100%/75% | Static Charge appears to proc twice. |
Fists of Thunder with Thunder Clap | 75/75%/75% | |
Deadly Reach | 85%/85%/75% | |
Deadly Reach with Piercing Trident | 85%/75%/50% | |
Deadly Reach with Scattered Blows | 85%/75%/35% | |
Crippling Wave | 75%/75%/50% | |
Crippling Wave with Tsunami | 75%/75%/50% | |
WotHF | 75%/9%/50% | |
Lashing Tail Kick No rune & Scorpion Sting | 66% | |
Lashing Tail Kick Vulture, Sweeping & Spinning | 50% | |
Lashing Tail Kick Hand of Ytar | 80% | |
Tempest Rush | 25% | |
Wave of Light | 11% | |
Wave of Light with Explosive Light | 25% | |
Wave of Light with Pillar of the Ancients | 20% | |
Dashing Strike | 100% | |
Exploding Palm | 100% | Explosions give more health, but testing was inconsistent. |
Seven Sided Strike | 17.4% per hit | Each hit procs 3 heals. |
Seven Sided Strike with Several Sided Strike | 8.7% per hit | Each hit procs 3 heals. |
Seven Sided Strike with Fulminating Onslaught | 11.5% per hit | Each hit procs 3 heals. |
Wizard Skill Modifiers
Skill | Proc % | Notes |
---|---|---|
Witch Doctor Skill Modifiers
Skill | Proc % | Notes |
---|---|---|
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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