Difference between revisions of "Death Toll"

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(Created page with "left '''Marked for Death''' is a Discipline Demon Hunter skill unlocked at Level 23. An Alabaster Rune placed in it will create...")
 
 
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[[File:IconMarkedDeath.png|left]]
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Death Toll is a rune effect in [[Marked for Death]], a [[Discipline]]-spending supplemental [[Demon Hunter skill]] unlocked at [[clvl|Level]] 21.
'''[[Marked for Death]]''' is a Discipline [[Demon Hunter skill]] unlocked at [[clvl|Level]] 23.
 
  
An [[Alabaster Rune]] placed in it will create the following effect on the [[Demon Hunter]]'s attack.
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This rune effect provides 1% life leech to all attackers of a given target. This effect is useful for other players in the game, but the small life leech return means this would be of negligible utility against fearsome enemies on higher difficulty levels, since they can kill with just one or two hits.
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Compare this rune effect to [[Shadow Power]], which can return up to 30% of the damage dealt, albeit for a much shorter duration.
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==Skill Rune Effects==
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See the [[Marked for Death rune effects]] page for thorough descriptions of all five rune effects in this skill, including screenshots, videos, and strategy tips.
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{{skill description header}}
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<skill class="DemonHunter">Marked for Death</skill>
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<skill class="DemonHunter" rune="Death Toll">Marked for Death</skill>
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==Media==
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Screenshots and movies will be added post-release.
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==Development==
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Prior to the skill revision in February 2012, this rune effect was enabled by the [[Alabaster Rune]], granting the following effect with a level 7 runestone:
 
{{Demon Hunter Skillrune Death Toll}}
 
{{Demon Hunter Skillrune Death Toll}}
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[[category:Demon Hunter skills]]
 
[[category:Demon Hunter skills]]
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[[category:Demon Hunter rune effects]]
 
[[category:runes]]
 
[[category:runes]]
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{{Skill navbox Diablo III|DH|hunting}}

Latest revision as of 13:24, 28 May 2012

Death Toll is a rune effect in Marked for Death, a Discipline-spending supplemental Demon Hunter skill unlocked at Level 21.

This rune effect provides 1% life leech to all attackers of a given target. This effect is useful for other players in the game, but the small life leech return means this would be of negligible utility against fearsome enemies on higher difficulty levels, since they can kill with just one or two hits.

Compare this rune effect to Shadow Power, which can return up to 30% of the damage dealt, albeit for a much shorter duration.


Skill Rune Effects[edit | edit source]

See the Marked for Death rune effects page for thorough descriptions of all five rune effects in this skill, including screenshots, videos, and strategy tips.

Name Level Description

<skill class="DemonHunter">Marked for Death</skill> <skill class="DemonHunter" rune="Death Toll">Marked for Death</skill>


Media[edit | edit source]

Screenshots and movies will be added post-release.


Development[edit | edit source]

Prior to the skill revision in February 2012, this rune effect was enabled by the Alabaster Rune, granting the following effect with a level 7 runestone:

IconAlabaster.png
Death Toll

[e]

10% of damage done to the marked target heals the attacker.