Difference between revisions of "Flash Fire"
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− | + | Flash Fire is a rune effect in [[Firebomb]], is a Physical Realm [[Witch Doctor skill]]. | |
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− | + | This rune effect changed the Fire Bomb to a chain hitting effect. Instead of bursting with a big splash, the projectile bounces between up to six additional targets, dealing damage to each of them at a slightly reduced level. | |
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+ | This basically changes the skill to a [[Chain Lightning]] sort of effect, dealing guaranteed fire damage to multiple targets in close proximity, rather than creating a large [[AoE]] splash that may or may not hit multiple enemies. The damage is much lowered to any single target with this rune though, so it must be used wisely, ideally against large groups of enemies. | ||
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+ | ==Skill Rune Effects== | ||
+ | Refer to the [[Firebomb rune effects]] page for thorough descriptions of all five rune effects in this skill, including screenshots, videos, and strategy tips. | ||
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+ | {{skill description header}} | ||
+ | <skill subcat="Physical realm spell" class="WitchDoctor">Firebomb</skill> | ||
+ | <skill class="WitchDoctor" rune="Flash Fire">Firebomb</skill> | ||
+ | <skill class="WitchDoctor" rune="Roll the Bones">Firebomb</skill> | ||
+ | <skill class="WitchDoctor" rune="Fire Pit">Firebomb</skill> | ||
+ | <skill class="WitchDoctor" rune="Pyrogeist">Firebomb</skill> | ||
+ | <skill class="WitchDoctor" rune="Ghost Bomb">Firebomb</skill> | ||
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+ | ==Media== | ||
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+ | Screenshots and movies will be added post-release. | ||
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+ | ==Development== | ||
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+ | Prior to the skill revision in February 2012, this rune effect was enabled by the [[Alabaster Rune]], granting the following effect with a level 7 runestone: | ||
{{Witch Doctor_Skillrune_Flash Fire}} | {{Witch Doctor_Skillrune_Flash Fire}} | ||
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[[category:Witch Doctor skills]] | [[category:Witch Doctor skills]] | ||
+ | [[category:Witch Doctor rune effects]] | ||
[[category:runes]] | [[category:runes]] | ||
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+ | <br> | ||
+ | <br> | ||
+ | <br> | ||
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+ | {{Skill navbox Diablo III|WD|primary}} |
Revision as of 01:09, 6 June 2012
Flash Fire is a rune effect in Firebomb, is a Physical Realm Witch Doctor skill.
This rune effect changed the Fire Bomb to a chain hitting effect. Instead of bursting with a big splash, the projectile bounces between up to six additional targets, dealing damage to each of them at a slightly reduced level.
This basically changes the skill to a Chain Lightning sort of effect, dealing guaranteed fire damage to multiple targets in close proximity, rather than creating a large AoE splash that may or may not hit multiple enemies. The damage is much lowered to any single target with this rune though, so it must be used wisely, ideally against large groups of enemies.
Skill Rune Effects
Refer to the Firebomb rune effects page for thorough descriptions of all five rune effects in this skill, including screenshots, videos, and strategy tips.
Name | Level | Description |
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<skill subcat="Physical realm spell" class="WitchDoctor">Firebomb</skill> <skill class="WitchDoctor" rune="Flash Fire">Firebomb</skill> <skill class="WitchDoctor" rune="Roll the Bones">Firebomb</skill> <skill class="WitchDoctor" rune="Fire Pit">Firebomb</skill> <skill class="WitchDoctor" rune="Pyrogeist">Firebomb</skill> <skill class="WitchDoctor" rune="Ghost Bomb">Firebomb</skill>
Media
Screenshots and movies will be added post-release.
Development
Prior to the skill revision in February 2012, this rune effect was enabled by the Alabaster Rune, granting the following effect with a level 7 runestone:
Flash Fire |
[e] Rather than exploding for area damage, each Firebomb can bounce up to 8 additional targets. Damage is reduced by 20% per bounce. |
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
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Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |