Difference between revisions of "Blinding Flash"

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{{Skill effects|Blinding Flash|IconBlindingflash.png|([[clvl|Level]] 1)|
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{{Skill effects|Blinding Flash|IconBlindingFlash.png|([[clvl|Level]] 1)|
 
Create a flash of light that blinds all enemies within 20 yards for 5 seconds. Blinded enemies have a 30% chance to miss with attacks and will not attack unless they are attacked first.<br>Spends: {{c_lime|50}} Spirit per attack.}}
 
Create a flash of light that blinds all enemies within 20 yards for 5 seconds. Blinded enemies have a 30% chance to miss with attacks and will not attack unless they are attacked first.<br>Spends: {{c_lime|50}} Spirit per attack.}}
  

Revision as of 15:09, 11 September 2011

IconBlindingFlash.jpg

Blinding Flash is a Monk skill enabled at level 1. The Monk blinds his enemies with a flash of light.




Background

Diablo III Active Skill [e]
Blindingflash.png
Blinding Flash
Used by: Monk
Enabled at: Clvl 1
Skill Description
Create a flash of light that blinds all enemies within X yards for X seconds. Blinded enemies will not attack unless they are attacked first. Cost: X Spirit.
Type: AoE Debuff
Resource Use: Costs Spirit
Skill Rune Effects
Alabaster rune: Unknown
Crimson rune: Unknown
Golden rune: Unknown
Indigo rune: Unknown
Obsidian rune: Unknown

The Monk expends spirit energy to create a flash of light which blinds his enemies, preventing them from attacking unless attacked first.


Skill Design

This skill first appeared at BlizzCon 2010; in the demo, it was one of the skills the Monk already had points in. The Monk sends out a fast sphere of light which blinds nearby enemies, marking them with a special sign which appears above them.


Skill Effect

Skill Effect
IconBlindingFlash.png
Blinding Flash
(Level 1)

Create a flash of light that blinds all enemies within 20 yards for 5 seconds. Blinded enemies have a 30% chance to miss with attacks and will not attack unless they are attacked first.
Spends: 50 Spirit per attack.

IconCrimson.jpg Faith in the Light X seconds after using Blinding Flash, all of your attacks are infused to deal X additional Holy damage.
IconIndigo.jpg Blinding Echo X seconds after using Blinding Flash, a second flash of light will blind enemies within X yards for X seconds
IconObsidian.jpg Blind and Confused Blinded enemies have a X% chance to attack each other.
IconGolden.jpg Self Reflection Increases the duration enemies are blinded to by X seconds.
IconAlabaster.jpg Searing Light Blinded enemies also have their chance to hit reduced by X% for X seconds.

Synergies


Skill Rune Effects

  • No rune effects for Blinding Flash are known.


Development

Blinding Flash was first revealed at BlizzCon 2010; it is the renamed and updated version of the skill Radiant Visage. Flux reported on using this skill in the demo:[1]

Quite likely you’ll want some of the defensive skills for very special occasions. This one sounds like it would help against a really nasty boss pack, or against a bunch of ranged attackers. And the defensive skills will probably be very useful later in the game; just not so much early on, as powerful as the Monk is in his killing techniques.

Skill tiers were removed for the July 2011 Press Event, and Blinding Flash became a level 1 skill.


Media

Blinding Flash can be seen in action on video here:

You can find pictures in the Diablo III screenshot and picture gallery:


References