Difference between revisions of "Lethal Decoy"

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(Skill Design)
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==Skill Design==
 
==Skill Design==
This [[skill]] first appeared at [[BlizzCon 2010]]. There are currently no visuals available for the skill, and no reports on it from demo players. It was revealed in the skill tree.
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This [[skill]] first appeared at [[BlizzCon 2010]]. The Monk creates an exact duplicate of him or her, that looks like a shiny golden statue. Monsters are drawn to it and will attack the decoy, though it does not take apparent damage or react to attacks or hits.
  
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Only one of the runestone effects has yet been seen, [[Lethal Combatant]], which looks like the same sort of statue, but with dark gray exterior.
  
 
==Synergies==
 
==Synergies==

Revision as of 20:11, 8 October 2011

IconLethalDecoy.png

Lethal Decoy is a Spirit Spending Monk skill unlocked at Level 8. The Monk summons a holy image of himself with a magnetic personality.




Background

Lethal Combatant runestone effect.

The Monk expends spirit energy to summon a holy decoy of himself, which attracts monsters and deals damage.


Runestone Effects

The following is a very quick list. See the Lethal Decoy rune effects page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.


Icon Skill Description
IconLethalDecoy.png Lethal Decoy
Spirit Spender
(Level 7)

[e]

Cost: 75 Spirit

Create an illusion of pure holy energy that attracts enemies to itself and explodes after 1 seconds for 379% weapon damage as Holy.

IconAlabaster.png
Simulacrum

[e]

If you die while the decoy is alive, you are resurrected at the decoy's location with 100% Life. The decoy no longer attracts enemies and the duration is increased to 26 seconds.

IconCrimson.png
Explosive Decoy

[e]

Increases damage of the explosion to 94-172 Holy damage.

IconGolden.png
Spirit Link

[e]

When the decoy explodes it also heals all allies within 25 yards for 3726-4471 Life.

IconIndigo.png
Many Monks

[e]

Spawn 3 decoys. Each decoy deals 31-56 Holy damage when it explodes.

IconObsidian.png
Lethal Combatant

[e]

Summons a stronger decoy for 13 seconds. The decoy can move and attack enemies for 85-149 damage per swing.

Note: Information is based on a level 60 character and rank 7 runestones.


Skill Design

This skill first appeared at BlizzCon 2010. The Monk creates an exact duplicate of him or her, that looks like a shiny golden statue. Monsters are drawn to it and will attack the decoy, though it does not take apparent damage or react to attacks or hits.

Only one of the runestone effects has yet been seen, Lethal Combatant, which looks like the same sort of statue, but with dark gray exterior.

Synergies


Development

Lethal Decoy was first revealed at BlizzCon 2010. Skill tiers were removed for the July 2011 Press Event, and Lethal Decoy became a level 7 skill.


Media

Lethal Decoy can be seen in numerous gameplay videos from the Diablo III beta. The golden shining statue appearance of the skill has prompted numerous, "And the Academy Award goes to..." jokes from fans.


References