Explosive Blast
Explosive Blast is a Wizard skill unlocked at Level 14, blasting a small area for high damage.
Contents
Background
Diablo III Active Skill [e] | |
---|---|
Explosive Blast | |
Used by: | Wizard |
Enabled at: | Clvl 14 |
Gather an infusion of energy around you that explodes after 2 seconds, causing 20 - 30 physical damage to any nearby enemies. Cost: 45 Arcane Power | |
Type: | Direct Damage/AoE |
Resource Use: | Costs Arcane Power |
Alabaster rune: | Unknown |
Crimson rune: | Unknown |
Golden rune: | Unknown |
Indigo rune: | Unknown |
Obsidian rune: | Unknown |
The Wizard conjures volatile gasses into the physical realm, which ignite with oxygen and create a powerful blast in a very limited space.
Skill Effects
The following is a very quick list. See the Explosive Blast rune effects page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
Skill | Effect | |
---|---|---|
Explosive Blast (Level 14) |
Gather an infusion of energy around you that explodes after 2 seconds, causing 99 - 135 physical damage to any nearby enemies. | |
Short Fuse | An energy explosion fires immediately for 169 - 229 physical damage. | |
Obliterate | Increase the explosion radius to 18 yards for 169 - 229 physical damage. | |
Time Bomb | The blast detonates from the point it was originally cast after 2 seconds for 204 - 277 physical damage. | |
Unleashed | Reduces the casting cost to 24 Arcane Power. | |
Chain Reaction | 8 consecutive explosions cascade off you that each cause 50 - 67 physical damage. |
Note: Information is based on a level 60 character and rank 7 runestones.
Skill Design
This skill is basically a short-range nova centered around the Wizard, on a short time delay. Since the Wizard can move after activating it, she can select it, run into the midst of a pack of monsters, then laugh when they go boom.
The spell's delay (about 1.5 seconds) makes it unsuitable for emergency use, and its short range (at least at level 1) makes it difficult to use without getting pounded on. Skill runes will undoubtedly make it more viable, and less a novelty skill.
Synergies
- No synergies with any of the passive skills are yet known.
Skill Rune Effects
The following rune effects for Explosive Blast are known:
- Unknown rune: Turns the single blast into three consecutive blasts.[1]
- Unknown rune: The blast hits at the point of activation, making it work more like a trap. The explosion also seems to set off other nearby Blasts. (Seen in video here.)
Development
Explosive Blast was first seen at BlizzCon 2009 in the gameplay demo, where it was on the Conjuring Skill Tree at Tier III. Originally, the Wizard targeted a specific location, and after a short delay, the blast went off.
By BlizzCon 2010, the mechanics had changed; the blast was focused on the Wizard. It was also moved to Tier 2 after skill trees were removed. It was one of the Wizard's starting skills in the gameplay demo, and Flux found it entertaining:[1]
It’s basically a short-range nova, on a time delay. You click it, and after 1.5 seconds (at level one) it blew up, dealing fairly substantial physical damage. The time delay made it unsuitable for emergency situations, but if you got used to the timing it was fun to click midway through a battle, knowing it would blast a moment later and finish off the enemy.
Skill tiers were removed for the July 2011 Press Event, and Explosive Blast became a level 14 skill.
Previous Versions
See the Wizard skill archive for more details on previous versions of Explosive Blast and other Wizard skills.
Media
Explosive Blast can be seen in action on video here:
You can find pictures in the Diablo III screenshot and picture gallery:
References
- ↑ BlizzCon 2010 Hands-on: GamePlanet NZ -- Incgamers 5th Nov 2010
- BlizzCon 2009 Full Wizard Skill Trees
- BlizzCon 2010 Wizard Hands-on Report
- Zediono's translation of JudgeHype's pre-beta report -- IncGamers 1st Aug 2011
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
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|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
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Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
The Demon Hunter | Hatred/Discipline - Demon Hunter Active Skills (Archive) | Demon Hunter Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
Primary attribute:
|
Primary Hunting |
Secondary Devices |
Defensive Archery |
Tactical Advantage (10) |
Archery (30) |
(X) = the level at which the skill becomes unlocked. |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
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Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
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Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
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Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
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Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
The Wizard | Arcane Power - Wizard Active Skills (Archive) | Wizard Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
Primary attribute:
|
Primary Force |
Secondary Conjuration |
Defensive Mastery |
Blur (10) |
Conflagration (34) |
(X) = the level at which the skill becomes unlocked. |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
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Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
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Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
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Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
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• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
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