Lethal Decoy
This page archives a skill that was removed during the development. This is for future curiosity and reference. This page is not to be updated with current info; see the Monk Skills article for the latest information.
Lethal Decoy is a Spirit Spending Monk skill unlocked at Level 7. The Monk summons a holy image of himself with a magnetic personality.
Contents
BackgroundEdit
The Monk expends spirit energy to summon a holy decoy of himself, which attracts monsters and deals damage.
Runestone EffectsEdit
The following is a very quick list. See the Lethal Decoy rune effects page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
Icon | Skill | Description |
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Lethal Decoy Spirit Spender (Level 7) |
[e] Cost: 75 Spirit Create an illusion of pure holy energy that attracts enemies to itself and explodes after 1 seconds for 379% weapon damage as Holy. |
Simulacrum |
[e] If you die while the decoy is alive, you are resurrected at the decoy's location with 100% Life. The decoy no longer attracts enemies and the duration is increased to 26 seconds. |
Explosive Decoy |
[e] Increases damage of the explosion to 94-172 Holy damage. |
Spirit Link |
[e] When the decoy explodes it also heals all allies within 25 yards for 3726-4471 Life. |
Many Monks |
[e] Spawn 3 decoys. Each decoy deals 31-56 Holy damage when it explodes. |
Lethal Combatant |
[e] Summons a stronger decoy for 13 seconds. The decoy can move and attack enemies for 85-149 damage per swing. |
Note: Information is based on a level 60 character and rank 7 runestones.
Skill DesignEdit
This skill first appeared at BlizzCon 2010. The Monk creates an exact duplicate of him or her, that looks like a shiny golden statue. Monsters are drawn to it and will attack the decoy, though it does not take apparent damage or react to attacks or hits.
Only one of the runestone effects has yet been seen, Lethal Combatant, which looks like the same sort of statue, but with dark gray exterior.
Beta ChangesEdit
The Monk's skills underwent numerous tweaks and changes during the Diablo III Beta. Lethal Decoy increased greatly in damage, while the duration (the time the decoy lasted between cast and explosion) was lowered. This had the effect of changing the skill from a decoy to an attack that had very high potential damage. As you can see in the image to the right, it was capable of dealing over 2000 damage and killing the Skeleton King in a single shot; this from a Clvl 13, well-equipped Monk.
SynergiesEdit
- No synergies with any of the passive skills are yet known.
DevelopmentEdit
Lethal Decoy was first revealed at BlizzCon 2010. Skill tiers were removed for the July 2011 Press Event, and Lethal Decoy became a level 7 skill. In Beta Patch 8, Lethal Decoy was removed from the game.
MediaEdit
Lethal Decoy can be seen in numerous gameplay videos from the Diablo III beta. The golden shining statue appearance of the skill has prompted numerous, "And the Academy Award goes to..." jokes from fans.
ReferencesEdit
- Zediono's translation of JudgeHype's pre-beta report -- IncGamers 1st Aug 2011
- Silva's Monk Runestone Effects -- IncGamers 6th Sep 2011
- Monk Active Skills -- Diablo III 12th Sep 2011
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
The Demon Hunter | Hatred/Discipline - Demon Hunter Active Skills (Archive) | Demon Hunter Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
Primary attribute:
|
Primary Hunting |
Secondary Devices |
Defensive Archery |
Tactical Advantage (10) |
Archery (30) |
(X) = the level at which the skill becomes unlocked. |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
The Wizard | Arcane Power - Wizard Active Skills (Archive) | Wizard Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
Primary attribute:
|
Primary Force |
Secondary Conjuration |
Defensive Mastery |
Blur (10) |
Conflagration (34) |
(X) = the level at which the skill becomes unlocked. |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
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Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
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Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|