Trail of Cinders
Trial of Cinders is a rune effect in Vault, a Discipline-spending escape/movement Demon Hunter skill.
This rune effect leaves a trail of fire behind when the Demon Hunter vaults, burning enemies that pass through it for 100% of weapon damage. This might actually be fairly useful in the late game, when boss fights involve a great deal of running and Vaulting, so any additional damage that can be dealt, without having to stop and shoot, can come in handy.
Ignite with fire dealing 100% weapon damage as Fire to everything along your path.
Skill Rune Effects
See the Vault rune effects page for a more thorough description of all five rune effects in this skill, including screenshots, videos, and strategy tips.
Name | Level | Description |
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<skill subcat="Movement ability" class="DemonHunter">Vault</skill> <skill class="DemonHunter" rune="Trail of Cinders">Vault</skill>
Media
Screenshots and movies will be added post-release.
Development
Prior to the skill revision in February 2012, this rune effect was enabled by a Crimson Rune, granting the following effect with a level 7 runestone:
Trail of Cinders |
[e] Ignite with fire dealing 80% weapon damage to everything along your path. |
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
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Vault |
Preparation |
Companion |
Marked for Death |
[e] |