Hardened

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Revision as of 02:02, 17 October 2012 by Flux (talk | contribs) (Created page with "''This rune effect was called "Shrapnel" prior to being renamed and modified in Patch 1.0.5.'' Hardened is a rune effect in Evasive Fire, a Hatred-generating [[D...")
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This rune effect was called "Shrapnel" prior to being renamed and modified in Patch 1.0.5.


Hardened is a rune effect in Evasive Fire, a Hatred-generating Demon Hunter skill that adds a defensive bonus to the Demon Hunter. The usual Evasive Fire backflip is removed, and instead this rune grants a 25% bonus to Armor for 3 seconds.


Skill Rune Effects

See the Evasive Fire rune effects article for a thorough description of all five rune effect in this skill, including screenshots, videos, and strategy tips.

Name Level Description

<skill subcat="Bow skill" class="DemonHunter">Evasive Fire</skill> <skill class="DemonHunter" rune="Shrapnel">Evasive Fire</skill>


Media

Screenshots and movies will be added post-release.


Development

Prior to the v1.0.5 patch, this skill had a different function and name:

  • Shrapnel: Shoot exploding bolts that also deal 30% weapon damage as Fire to all enemies within 6 yards of the primary target.


Prior to the skill revision in February 2012, this rune effect was enabled by the Crimson Rune, granting the following effect with a level 7 runestone:

IconCrimson.png
Shrapnel

[e]

Fire exploding bullets that also deal 60% weapon damage to all enemies within 8.5 yards of the primary target.