Intimidation

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Intimidation is a rune effect in Mantra of Conviction, a Mantra-type Monk skill.

This rune effect retains the base skill function, and adds a debuff to enemies in range so they deal 10% less damage.


Skill Rune Effects

See the Mantra of Conviction rune effects article for thorough coverage of all the rune effects in this skill, including screenshots, videos, and strategy tips.

Name Level Description

<skill subcat="Mantras" class="Monk">Mantra of Conviction</skill> <skill class="Monk" rune="Intimidation">Mantra of Conviction</skill>


Media

Screenshots and videos will be added post-release.


Development

Prior to the February 2012 skill and rune system reworking, this rune effect was granted by the Alabaster Rune, which created the following effect:

IconAlabaster.png
Intimidation

[e]

Enemies affected by Mantra of Conviction inflict 45% less damage.