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The Mana bulb.

Mana is the magical energy used by characters in the Diablo games to cast spells or use skills.

In Diablo III it is specifically the resource of the Witch Doctor. The other classes all have their own unique resources.

Witch Doctor Skills and Passives[edit | edit source]

Mana regenerates over time, and the total pool is increased by character level, item bonuses, and other factors. It is also boosted in various ways by some of the Witch Doctor Skills and Witch Doctor Passives.

  • Restored by:
    • Regeneration over time (can be boosted by items, skills, and passives).
  • Spent by:
    • Using abilities with Mana cost.
    • Some enemies may drain Mana with their attacks.

Development[edit | edit source]

All of the characters have used mana as a placeholder resource when they were first announced. Only during the further development did their unique resources get implemented. See the various resource pages for a more detailed history of the evolution of each resource in Diablo III.

Lore[edit | edit source]

Mana is what the primal arcane magical force that pervades Sanctuary is usually called. Individuals skilled in sensing this power can channel the spiritual essence stored in their bodies through different techniques in order to accomplish great feats that they would be physically incapable of doing.

Mana with tool tip.

References[edit | edit source]