Difference between revisions of "Bash"

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'''Bash''' is a [[Barbarian skill]] unlocked at [[clvl|level]] 1, which hits targeted enemies for double damage and causes [[knockback]].
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[[File:IconBash.png|left]]
 +
'''Bash''' is a Primary [[Barbarian skill]] available at [[clvl|Level]] 1, which hits targeted enemies for extra damage and causes [[knockback]].
  
 +
<strong>[https://us.battle.net/d3/en/class/barbarian/active/bash Hover for latest stats]</strong>
  
==Background==
+
<br><br><br>__TOC__
{{Skillbox D3
+
==Post-Release Changes==
<!-- |portrait= -->
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[[File:Diablo_III_Logo.jpg|thumb|200px|Bash in action.]]
<!-- |portrait-width= -->
 
|name= Bash
 
|user= Barbarian
 
|clvl= 1
 
|description= Bash the enemy for X% of weapon damage. Causes [[Knockback]].
 
|type= Direct [[Damage]]
 
|resource= Costs [[Fury]]
 
|alabaster= Unknown
 
|crimson= Unknown
 
|golden= Unknown
 
|indigo= Unknown
 
|obsidian= Unknown
 
}}
 
The Barbarian smites his foes with such force that it sends them toppling backwards.
 
  
 +
The base skill and three of the rune effects were buffed in the [[v1.0.4 patch]], in an attempt to make Bash a better alternative to the very popular [[Frenzy]].[http://diablo.incgamers.com/blog/comments/official-patch-1-0-4-notes/] Many players felt these improvements did not go far enough, and continued to use Frenzy or the upgraded [[Cleave]].
  
 +
Bash changed in v1.0.4:
 +
* Fury generated increased from 6 to 8
 +
** Weapon damage increased from 150% to 165%
  
==Skill Design==
 
This notorious Combat [[skill]] makes a return in Diablo 3, having the same basic functions as it did in {{iw|http://diablo2.diablowiki.net/Barbarian_Combat_Skills#Bash Diablo II}}. However, this new version is not identical, hitting for 200% weapon damage at rank 1, making the skill a powerful single-target ability that will presumably scale well at higher levels.
 
  
Even though Bash scales with weapon damage, the Barbarian chooses a more simple weapon when executing the skill... his bare fist. The Barbarian rears back, winding up for the punch, and delivers a devastating blow to the targetSpamming Bash has become difficult, due to the [[Fury]] cost and the relatively long cast time (~1s).
+
==Skill Rune Effects==
 +
The following is a very quick summary. See the individual rune pages for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
 +
 
 +
These stats come directly from Blizzard so they are always the latest stats.
 +
   
 +
 
 +
<table>
 +
 
 +
<tr>
 +
<th>Icon</th>
 +
<th>Name (Hover over for latest stats)</th>
 +
<th class="inc_js_sortable inc_sort_desc">Level Unlocked</th>
 +
</tr>
  
Since spamming Bash has become hindersome, it can be safely assumed that this skill will no longer cause "Bash-locks", where a player repeatedly spams Bash, causing the enemy to be unable to retaliate. However, the knockback effect of this skill might help the player in other ways, for example, to stop the [[Dark Vessel|Cultist]] from becoming a [[Activated Vessel|big-ass demon]], forcing him to restart the ritual/incantation (assumed).
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<tr id="onslaught">
 +
<td>[[File:runea.png]]</td>
 +
<td class="name">
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[https://us.battle.net/d3/en/class/barbarian/active/bash#a+ Onslaught]</td>
 +
<td>13</td>
 +
</tr>
  
 +
<tr id="punish">
 +
<td>[[File:runeb.png]]</td>
 +
<td class="name">
 +
[https://us.battle.net/d3/en/class/barbarian/active/bash#b+ Punish]</td>
 +
<td>26</td>
  
 +
</tr>
  
==Skill Rank Table==
 
*'''Rank 1:''' Bash the enemy for 200% of weapon damage. Causes Knockback.
 
*'''Rank 2:''' Bash the enemy for 215% of weapon damage. Causes Knockback.
 
*'''Rank 3:''' Bash the enemy for 230% of weapon damage. Causes Knockback. (A)
 
*'''Rank 4:''' Bash the enemy for 245% of weapon damage. Causes Knockback. (A)
 
*'''Rank 5:''' Bash the enemy for 260% of weapon damage. Causes Knockback. (A)
 
  
(A) = Assumed
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<tr id="frostbite">
 +
<td>[[File:runec.png]]</td>
 +
<td class="name">
 +
[https://us.battle.net/d3/en/class/barbarian/active/bash#c+ Frostbite]</td>
 +
<td>6</td>
 +
</tr>
  
  
 +
<tr id="instigation">
 +
<td>[[File:runed.png]]</td>
 +
<td class="name">
 +
[https://us.battle.net/d3/en/class/barbarian/active/bash#d+ Instigation]</td>
 +
<td>44</td>
 +
</tr>
  
==Synergies==
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<tr id="pulverize">
* No [[synergies]] with any of the [[passive skill]]s are yet known.
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<td>[[File:runee.png]]</td>
 +
<td class="name">
 +
[https://us.battle.net/d3/en/class/barbarian/active/bash#e+ Pulverise]</td>
 +
<td>52</td>
 +
</tr>
 +
</table>
  
 +
==Skill Design==
 +
[[Image:runeeffects-2010-07d.jpg|thumb|350px|Bash makes [[Zombie]] go boom.]]
 +
This notorious Combat [[skill]] makes a return in Diablo 3, having the same basic functions as it did in {{iw|http://diablo2.diablowiki.net/Barbarian_Combat_Skills#Bash Diablo II}}. However, this new version is not identical, hitting for 200% weapon damage at rank 1, making the skill a powerful single-target ability that will presumably scale well at higher levels.
  
 +
Even though Bash scales with weapon damage, the Barbarian chooses a more simple weapon when executing the skill... his bare fist. The Barbarian rears back, winding up for the punch, and delivers a devastating blow to the target.  Spamming Bash has become difficult, due to the [[Fury]] cost and the relatively long cast time (~1s).
 +
 +
Since spamming Bash has become hindersome, it can be safely assumed that this skill will no longer cause "Bash-locks", where a player repeatedly spams Bash, causing the enemy to be unable to retaliate. However, the knockback effect of this skill might help the player in other ways, for example, to stop the [[Dark Vessel|Cultist]] from becoming a [[Activated Vessel|big-ass demon]], forcing him to restart the ritual/incantation (assumed).
  
==Skill Rune Effects==
 
[[Image:runeeffects-2010-07d.jpg|thumb|right|350px|Bash makes [[Zombie]] go boom.]]
 
* No [[rune]] effects for Bash are known.
 
  
A runed version of Bash has been seen in video [[Video: Blizzcon 2010 Rune Effects|here]], but it's unclear what the effect is. Fire damage? Concussive blast?
+
==Synergies==
 +
The following [[Barbarian passives]] provide a benefit to Bash, runed or not:
 +
* [[Bloodthirst]] - The [[Barbarian]] gains life based on the amount of damage he deals always.
 +
* [[Weapons Master]] - Provides a damage bonus when the [[Barbarian]] is wielding a [[sword]] or [[dagger]].
 +
* [[Berserker Rage]] - Inflicts additional damage while the [[Barbarian]] is at maximum [[Fury]].
 +
* [[Brawler]] - Increases the [[Barbarian]]'s damage when he is swarmed.  
  
  
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<blockquote>''It works much as it did in D2, but the animation is so cool that it’s a blast to use. When using Bash, the Barbarian positively winds up, twisting his upper body and leaning completely over, away from the monster, before uncoiling and extended into the strike like he’s driving a railroad spike. It’s quite an, “OMG he knocked the sauce out of that dude!” visual, and better yet, sometimes when you kill a monster with this, '''you literally knock their skeleton out of their flesh''', sending the fully-articulated, blood-stained bones sliding across the screen, shuffleboard style, a drenching trail of blood in their wake. I laughed like a school girl every time it worked.</blockquote>
 
<blockquote>''It works much as it did in D2, but the animation is so cool that it’s a blast to use. When using Bash, the Barbarian positively winds up, twisting his upper body and leaning completely over, away from the monster, before uncoiling and extended into the strike like he’s driving a railroad spike. It’s quite an, “OMG he knocked the sauce out of that dude!” visual, and better yet, sometimes when you kill a monster with this, '''you literally knock their skeleton out of their flesh''', sending the fully-articulated, blood-stained bones sliding across the screen, shuffleboard style, a drenching trail of blood in their wake. I laughed like a school girl every time it worked.</blockquote>
  
Anyone would.  
+
Anyone would. For the [[BlizzCon 2010]] demo, Bash was available for play, but was not one of the Barbarian's starting skills.  
  
For the [[BlizzCon 2010]] demo, Bash was available for play, but was not one of the Barbarian's starting skills. Skill tiers were removed for the [[July 2011 Press Event]], and Bash became a level 1 skill.  
+
Skill tiers were removed for the [[July 2011 Press Event]], allowing the skills to unlock steadily from levels 1 to 30. Consequently, all skill levels were adjusted and Bash became a level 1 skill.
  
 +
===Beta===
 +
{{Beta skill notes}}
 +
 +
Bash itself didn't change much during the beta, aside from some tweaks to damage output. With the Patch 13 changes, Bash was classified as a Primary skill (but stayed at level 1).
  
 
===Previous Versions===
 
===Previous Versions===
 
See the [[Barbarian skill archive]] for more details on previous versions of Bash and other Barbarian skills.   
 
See the [[Barbarian skill archive]] for more details on previous versions of Bash and other Barbarian skills.   
 
  
 
===In Other Games===
 
===In Other Games===
 
This skill is an updated version of [[Diablo II]]'s {{iw|Barbarian Barbarian}} skill {{iw|Bash Bash}}. That skill used [[knockback]] and was frequently used to "bash-lock" enemies in [[PvP]].  
 
This skill is an updated version of [[Diablo II]]'s {{iw|Barbarian Barbarian}} skill {{iw|Bash Bash}}. That skill used [[knockback]] and was frequently used to "bash-lock" enemies in [[PvP]].  
 
  
  
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<!--
 
==Related Articles==
 
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''
 
-->
 
 
==References==
 
==References==
 
* [http://diablo.incgamers.com/blog/comments/full-barbarian-skill-trees-and-stats1/ BlizzCon 2009 Full Barbarian Skill Trees and Stats]
 
* [http://diablo.incgamers.com/blog/comments/full-barbarian-skill-trees-and-stats1/ BlizzCon 2009 Full Barbarian Skill Trees and Stats]
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Barbarian (Translated by Zediono)]
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* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] — IncGamers 1st Aug 2011
 +
* [http://diablo.incgamers.com/forums/showpost.php?p=8007726&postcount=1 Silva's Barbarian Runestone Effects] — IncGamers 6th Sep 2011
 +
* [http://us.battle.net/d3/en/class/barbarian/active/ Barbarian Active Skills] — Blizzard's Official Diablo III Site
 +
 
  
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{{Skill navbox Diablo III|Barbarian|primary}}
  
{{Skill navbox Diablo III|Barbarian}}
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[[category:Barbarian skills]]
 +
[[category:Active skills]]

Latest revision as of 02:58, 2 November 2017

IconBash.png

Bash is a Primary Barbarian skill available at Level 1, which hits targeted enemies for extra damage and causes knockback.

Hover for latest stats




Post-Release Changes[edit | edit source]

Bash in action.

The base skill and three of the rune effects were buffed in the v1.0.4 patch, in an attempt to make Bash a better alternative to the very popular Frenzy.[1] Many players felt these improvements did not go far enough, and continued to use Frenzy or the upgraded Cleave.

Bash changed in v1.0.4:

  • Fury generated increased from 6 to 8
    • Weapon damage increased from 150% to 165%


Skill Rune Effects[edit | edit source]

The following is a very quick summary. See the individual rune pages for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.

These stats come directly from Blizzard so they are always the latest stats.


Icon Name (Hover over for latest stats) Level Unlocked
Runea.png Onslaught 13
Runeb.png Punish 26
Runec.png Frostbite 6
Runed.png Instigation 44
Runee.png Pulverise 52

Skill Design[edit | edit source]

Bash makes Zombie go boom.

This notorious Combat skill makes a return in Diablo 3, having the same basic functions as it did in Diablo II. However, this new version is not identical, hitting for 200% weapon damage at rank 1, making the skill a powerful single-target ability that will presumably scale well at higher levels.

Even though Bash scales with weapon damage, the Barbarian chooses a more simple weapon when executing the skill... his bare fist. The Barbarian rears back, winding up for the punch, and delivers a devastating blow to the target. Spamming Bash has become difficult, due to the Fury cost and the relatively long cast time (~1s).

Since spamming Bash has become hindersome, it can be safely assumed that this skill will no longer cause "Bash-locks", where a player repeatedly spams Bash, causing the enemy to be unable to retaliate. However, the knockback effect of this skill might help the player in other ways, for example, to stop the Cultist from becoming a big-ass demon, forcing him to restart the ritual/incantation (assumed).


Synergies[edit | edit source]

The following Barbarian passives provide a benefit to Bash, runed or not:


Development[edit | edit source]

Bash was first seen at BlizzCon 2008, where it could be found at Tier I on the Juggernaut Skill Tree. Back then, it didn't use knockback at all, it only made the Barbarian dash forward, and hit with full weapon damage.

By BlizzCon 2009, knockback had been added, but otherwise the skill was pretty much the same. Flux had the opportunity to try it:[2]

It works much as it did in D2, but the animation is so cool that it’s a blast to use. When using Bash, the Barbarian positively winds up, twisting his upper body and leaning completely over, away from the monster, before uncoiling and extended into the strike like he’s driving a railroad spike. It’s quite an, “OMG he knocked the sauce out of that dude!” visual, and better yet, sometimes when you kill a monster with this, you literally knock their skeleton out of their flesh, sending the fully-articulated, blood-stained bones sliding across the screen, shuffleboard style, a drenching trail of blood in their wake. I laughed like a school girl every time it worked.

Anyone would. For the BlizzCon 2010 demo, Bash was available for play, but was not one of the Barbarian's starting skills.

Skill tiers were removed for the July 2011 Press Event, allowing the skills to unlock steadily from levels 1 to 30. Consequently, all skill levels were adjusted and Bash became a level 1 skill.

Beta[edit | edit source]

The Diablo III Beta started in September 2011, and while it ran, all of the skills continued to undergo extensive iteration. Skill changes varied from changing the levels the skills are unlocked, to changes in resource cost, damage, and even function. A few skills were removed altogether, and a few new ones were added. Also, the entire skill system received an overhaul with the Beta Patch 13 update in February 2012, with physical runes replaced by rune effects that automatically unlock at various levels for the different skills.

Bash itself didn't change much during the beta, aside from some tweaks to damage output. With the Patch 13 changes, Bash was classified as a Primary skill (but stayed at level 1).

Previous Versions[edit | edit source]

See the Barbarian skill archive for more details on previous versions of Bash and other Barbarian skills.

In Other Games[edit | edit source]

This skill is an updated version of Diablo II's Barbarian skill Bash. That skill used knockback and was frequently used to "bash-lock" enemies in PvP.


Media[edit | edit source]

Bash can be seen in action on video here:

You can find pictures in the Diablo III screenshot and picture gallery:



References[edit | edit source]